Privacy policy

Last updated 2026-10-18. Applies to Origato, version 1.0 (com.origato.game), for Meta Quest.

Origato is a paper-folding puzzle you play with your hands at a desk in virtual reality. It runs entirely on your headset. It has no account, no online features and no advertising, and it does not collect, sell or share any personal data.

What the game uses while you play

Origato does not use the microphone, does not read where your eyes look, does not read your contacts, files, friends, account, location or play history, and does not use the room scan of your play space.

What is stored on the headset, and how to delete it

whatwherehow to delete it
Your progress: the levels you solved and your best fold count on each, the daily puzzles you solved (by day number and date) and your streak, which level and theme were last on the desk, which shapes float on the pond, which tips the game has already shown you, the music on/off and volume, and whether the follow-along mode is onone small file in the app's own storage, save.json (with a backup copy, save.json.bak)uninstall Origato, or clear its data in the headset's settings (Settings, Apps, Origato)

That file holds no name, no account, no device identifier and no hand or tracking data. The game never sends it anywhere. Origato does not opt out of Android's app backup, so if Meta Horizon OS backs up app data to your Meta account, this file may be included in that backup; that is a system feature of your headset, covered by Meta's own privacy policy, not something Origato does.

Like every Android app, the game writes diagnostic lines to the headset's system log (for example how long a fold took). They contain no personal data, stay on the headset, are overwritten as the log fills, and can only be read over a USB cable with developer mode switched on.

No network, no analytics, no third parties

Origato's code makes no network connection of any kind: there is no server, no cloud save, no leaderboard, no telemetry, no crash reporter and no advertising identifier. The puzzle of the day is chosen from the date on your headset, not downloaded. The game engine's own online services (Unity Analytics, cloud diagnostics, crash and performance reporting, ads and in-app purchasing) are all switched off, and the Unity Analytics module is not part of the app.

Origato contains no third-party analytics or advertising code. It is built with the Unity engine and Meta's OpenXR support for Quest, which run on the headset.

Permissions

The complete list of permissions the app requests, as the headset shows it:

permissionwhy
hand tracking (com.oculus.permission.HAND_TRACKING)playing with your hands
OpenXR (org.khronos.openxr.permission.OPENXR, OPENXR_SYSTEM)running as a virtual-reality app on Meta's runtime
spatial anchors (com.oculus.permission.USE_ANCHOR_API)keeping the virtual desk fixed in place in front of you; the anchor stays on the headset, is not shared and is not kept after you quit

The app has no internet permission: it cannot connect to any network.

Children

Origato is suitable for all ages and collects no personal data from anyone, children included.

Changes

If a later version of Origato adds anything that collects or sends data (for example an optional purchase through Meta's store), this policy will say what and why before that version is released, and the date at the top will change.

Contact

Questions about this policy: open an issue at https://github.com/patoles/origato-privacy/issues.